| Idea # | Description | By
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| 1 | Split.Zone is a 3D RTS, which means that all parties can simultaneously make
moves, and - unlike C&C - it's totally 3D. We know there were some failure games that used 3D too, coz of the cam
work, but we think we can handle that. Boy, are we egocentric or what! | Vexx Studios
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| 2 | The resolutions used in Split.Zone vary from 640x480x256 to 1600x1200x32-bit. Maybe later
we'll show some eye-candy screenshots. | Vexx Studios
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| 3 | Split.Zone has three parties: the UDF, and two other parties - we haven't yet decided what they
are; you can do that - who both fight to rule the world. | Vexx Studios
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| 4 | There are different resources:
- Gold
- Silicium
- Steel
- (Gun) Powder and
- Fuel
| Vexx Studios
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| 5 | The game will - @ least we hope it will - be very cool, because we think every
great RTS game in the history of RTS had lotsa great stuff, but also some bad stuff. By eliminating the 'bad' stuff, and combining good
stuff from all sortsa other games, we hope to make one great game! | Vexx Studios
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| 6 | Split.Zone will use the Genesis 3D Engine. Huh?
Yeah, you know, the Genesis 3D Engine, the engine that's faster than Messiah's! (personal note to foser: is dat goed genoeg om over
naar huis te schrijven?) | Vexx Studios
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